This campaign originally started when we realized that we will never have the same group of players week to week. It was suggested we start an alternate campaign that will allow for players to randomly disappear and reappear, and after a night or two of insomnia “Primordial Dawn” was born. Expect the plot to be convoluted, the encounters to be hastily put together, and for twists to be pulled out of thin air for the GM’s amusement.

Primordial Dawn